Everyone gets a heart with a power the moment they join. There are thirteen legendary hearts, only one of each, and they drop when you die. Every Saturday at 7pm UK one falls from the sky, and the whole server races for it.
When you first join you choose one of three hearts. Each has a power and an ultimate on F (sneak twice on Bedrock). It's bound to you, so it never drops.
Orbital Strike, EMP, Shrouded and ten more. Finish one's challenge first, win it at a drop, or kill whoever's holding it. Legendaries drop on death, so they keep moving.
Holding two or more makes you glow for everyone. On Wednesdays it's the Hunt, and anyone holding even one is visible. Seasons run about four weeks, then they all go back into play.
This is the event the whole week builds up to.
Who holds them right now, straight from the server. Gold ones are unclaimed: be the first to do the thing underneath and it's yours.
You're offered three of these eight when you first join. You get one free change per season.
A legendary falls somewhere in the world. On the last Saturday of a season, three fall at once.
For fifteen minutes, everyone carrying a legendary glows and has their position called out every minute.
A chest of good loot lands at a random spot. The coordinates go out five minutes before.
An island in a lake, with every legendary on a pedestal, the week's leaderboards, and a gate that drops you somewhere new. Nobody can fight or build there, unless they're carrying a legendary.


